#include<reg52.h>
#include<intrins.h>
#include <math.h> //Keil library
#include <stdio.h> //Keil library
#define LCD_databus P0 //LCD12864的8位数据口
#define uint unsigned int
#define uchar unsigned char
int heat=000,spurs=000;
uint c=1;
sbit EN=P2^2; //低电平写入高电平读取
sbit RS=P2^0; //高电平数据输入命令输入
sbit RW=P2^1; //高电平读取低电平写入
sbit CS2=P2^3; //
sbit CS1=P2^4;
sbit key1=P1^0;
sbit key2=P1^1;
sbit key3=P1^2;
sbit key4=P1^3;
sbit key5=P1^4;
sbit key6=P1^5;
sbit key7=P1^6;
sbit key8=P1^7;
sbit BEEP=P3^0;
char xiaoshu=0;
uchar f2;
uchar m2;
uchar x2;
uchar D,M;
uchar count;
char fen=0;
char miao=0;
unsigned char code time[][16]=
{
0x00,0xE0,0x10,0x08,0x08,0x10,0xE0,0x00,0x00,0x0F,0x10,0x20,0x20,0x10,0x0F,0x00,//"0",
0x00,0x10,0x10,0xF8,0x00,0x00,0x00,0x00,0x00,0x20,0x20,0x3F,0x20,0x20,0x00,0x00,//"1",
0x00,0x70,0x08,0x08,0x08,0x88,0x70,0x00,0x00,0x30,0x28,0x24,0x22,0x21,0x30,0x00,//"2",
0x00,0x30,0x08,0x88,0x88,0x48,0x30,0x00,0x00,0x18,0x20,0x20,0x20,0x11,0x0E,0x00,//"3",
0x00,0x00,0xC0,0x20,0x10,0xF8,0x00,0x00,0x00,0x07,0x04,0x24,0x24,0x3F,0x24,0x00,//"4",
0x00,0xF8,0x08,0x88,0x88,0x08,0x08,0x00,0x00,0x19,0x21,0x20,0x20,0x11,0x0E,0x00,//"5",
0x00,0xE0,0x10,0x88,0x88,0x18,0x00,0x00,0x00,0x0F,0x11,0x20,0x20,0x11,0x0E,0x00,//"6",
0x00,0x38,0x08,0x08,0xC8,0x38,0x08,0x00,0x00,0x00,0x00,0x3F,0x00,0x00,0x00,0x00,//"7",
0x00,0x70,0x88,0x08,0x08,0x88,0x70,0x00,0x00,0x1C,0x22,0x21,0x21,0x22,0x1C,0x00,//"8",
0x00,0xE0,0x10,0x08,0x08,0x10,0xE0,0x00,0x00,0x00,0x31,0x22,0x22,0x11,0x0F,0x00,//"9",
0x08,0x78,0x88,0x00,0x00,0xC8,0x38,0x08,0x00,0x00,0x07,0x38,0x0E,0x01,0x00,0x00,//"V",10
0x00,0x70,0x88,0x08,0x08,0x08,0x38,0x00,0x00,0x38,0x20,0x21,0x21,0x22,0x1C,0x00,//"S",11
0x00,0x00,0x00,0xC0,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x30,0x30,0x00,0x00,0x00,//":",12
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x30,0x30,0x00,0x00,0x00,0x00,0x00,//".",13
0x18,0x08,0x08,0xF8,0x08,0x08,0x18,0x00,0x00,0x00,0x20,0x3F,0x20,0x00,0x00,0x00,//"T"14
0x08,0xF8,0x30,0xC0,0x00,0x08,0xF8,0x08,0x20,0x3F,0x20,0x00,0x07,0x18,0x3F,0x00,//"N"15
0x08,0xF8,0x08,0x08,0x08,0x10,0xE0,0x00,0x20,0x3F,0x20,0x20,0x20,0x10,0x0F,0x00,//"D"16
0x08,0xF8,0x88,0x88,0x88,0x88,0x70,0x00,0x20,0x3F,0x20,0x00,0x03,0x0C,0x30,0x20,//"R"17
0x08,0xF8,0x08,0x00,0x00,0x08,0xF8,0x08,0x20,0x3F,0x21,0x01,0x01,0x21,0x3F,0x20,//"H"18
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,//"空格"19
};
uchar code HZ[][32]=
{
0x00,0x08,0x08,0x08,0x08,0x08,0x09,0xFE,
0x08,0x08,0x08,0x08,0x08,0x08,0x00,0x00,
0x40,0x40,0x41,0x41,0x41,0x41,0x41,0x7F,
0x41,0x41,0x41,0x41,0x41,0x40,0x40,0x00,//"主" 0
0x00,0xFE,0x02,0x22,0xDA,0x06,0x00,0x00,
0x00,0xFF,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0xFF,0x08,0x10,0x88,0x47,0x20,0x18,
0x07,0x00,0x07,0x18,0x20,0x40,0x80,0x00,// "队", 1
0x10,0x0C,0x84,0x44,0x3C,0x54,0x95,0x96,
0x94,0x54,0x34,0x14,0x04,0x14,0x0C,0x00,
0x04,0x04,0x02,0x02,0xFD,0x45,0x44,0x44,
0x44,0x45,0xFD,0x02,0x02,0x06,0x02,0x00,//“客” 2
0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,
0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,//"一", 3
0x00,0x10,0x18,0x16,0x10,0x90,0xF0,0x9F,
0x90,0x90,0x92,0x94,0x10,0x18,0x10,0x00,
0x40,0x20,0x90,0x88,0x46,0x41,0x23,0x14,
0x08,0x14,0x22,0x21,0x40,0xC0,0x40,0x00,//"发" 4
0x00, 0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,//"空白" 5
0xFF,0xF7,0xF7,0xF7,0xF7,0xF7,0xF6,0x01,
0xF7,0xF7,0xF7,0xF7,0xF7,0xF7,0xFF,0xFF,
0xBF,0xBF,0xBE,0xBE,0xBE,0xBE,0xBE,0x80,
0xBE,0xBE,0xBE,0xBE,0xBE,0xBF,0xBF,0xFF,//"主"反色 6
0xEF,0xF3,0x7B,0xBB,0xC3,0xAB,0x6A,0x69,
0x6B,0xAB,0xCB,0xEB,0xFB,0xEB,0xF3,0xFF,
0xFB,0xFB,0xFD,0xFD,0x02,0xBA,0xBB,0xBB,
0xBB,0xBA,0x02,0xFD,0xFD,0xFD,0xFD,0xFF,//“客”反色 7
0x08,0x08,0x08,0x08,0x88,0x78,0x0F,0x08,
0x08,0x08,0x08,0x08,0x08,0x08,0x00,0x00,
0x20,0x50,0x48,0x46,0x41,0x41,0x41,0x41,
0x7F,0x41,0x41,0x41,0x41,0x40,0x40,0x00,//"左" 8
0x08,0x08,0x08,0x08,0xC8,0x38,0x0F,0x08,
0x08,0x08,0x08,0x08,0x08,0x08,0x08,0x00,
0x08,0x04,0x02,0x01,0xFF,0x41,0x41,0x41,
0x41,0x41,0x41,0x41,0xFF,0x00,0x00,0x00,//“右” 9
};
void delay_10us(uint n) //延时n个10us@12M晶振
{
uint i;
for(i=n;i>0;i--)
{
_nop_();_nop_();_nop_();_nop_();_nop_();_nop_();
}
}
void delay_50us(uint z)
{
uint x,y; for(x=z;x>0;x--)
for(y=19;y>0;y--);
}
void delay_ms(uint z)
{
uint x,y;
for(x=z;x>0;x--)
for(y=110;y>0;y--);
}
void delay(uint i)
{
while(--i);
} /**?延时函数?**/
void delay_1ms(uint x)
{
uint i,j;
for(j=0;j<x;j++)
for(i=0;i<110;i++);
}
void Read_busy()//读“忙”函数-----数据线的最高位DB71则busy
{
P0=0x00;
RS=0;
RW=1;
EN=1;
while(P0 & 0x80);
EN=0;
}
void write_LCD_command(uchar value) //写命令函数
{
Read_busy(); //对LCD的每次读写都要读忙
RS=0; //选择命令
RW=0; //读操作
LCD_databus=value;
EN=1; //EN由1----0锁存有效数据
_nop_();
_nop_();
EN=0;
}
void write_LCD_data(uchar value)//写数据函数
{
Read_busy();
RS=1; //选择数据
RW=0;
LCD_databus=value;
EN=1; //EN由1----0锁存有效数据
_nop_();
_nop_();
EN=0;
}
void Set_page(uchar page) //设置“页”LCD12864共8页,一页是8行点阵点
{
page=0xb8|page; //页的首地址为0xB8
write_LCD_command(page);
}
void Set_line(uchar startline) //设置显示的起始行
{
startline=0xC0|startline; //起始行地址为0xC0
write_LCD_command(startline); //设置从哪行开始:共0--63;一般从0 行开始显示
}
void Set_column(uchar column) //设置显示的列
{
column=column &0x3f; //列的最大值为64
column= 0x40|column; //列的首地址为0x40
write_LCD_command(column); //规定显示的列的位置
}
void SetOnOff(uchar onoff) //显示开关函数:0x3E是关显示,0x3F是开显示
{
onoff=0x3e|onoff; //onoff:1---开显示;0---关显示
write_LCD_command(onoff);
}
void SelectScreen(uchar screen) //选择屏幕
{
switch(screen)
{
case 0: CS1=0;CS2=0;break; //全屏
case 1: CS1=0;CS2=1;break;//左半屏
case 2: CS1=1;CS2=0;break;//右半屏
default:break;
}
}
void ClearScreen(uchar screen) //清屏函数
{
uchar i,j;
SelectScreen(screen); //0--全屏;1---左半屏;2---右半屏
for(i=0;i<8;i++) //控制页数0-7,共8页
{
Set_page(i);
Set_column(0);
for(j=0;j<64;j++) //控制列数0-63,共64列
{
write_LCD_data(0x00); //写入0,地址指针自加1
}
}
}
void init_LCD() //LCD的初始化
{
SetOnOff(1); //开显示
SelectScreen(0);//
ClearScreen(0); //清屏
Set_line(0); //开始行:0
}
void Display_ASCII(uchar screen,uchar page,uchar column,uchar a[][16],uchar h) //屏幕,页面,列(起始位置),二维数组,索引
{
uchar i;
SelectScreen(screen);
Set_page(page);
Set_column(column*8); //因为LCD屏幕上的每个字通常是8*8像素,所以需要乘以8以得到正确像素位置
for(i=0;i<8;i++) //显示字符上半部分:8*8
{
write_LCD_data(*(a[h]+i));
}
Set_page(page+1); //显示字符下半部分:8*8
Set_column(column*8);
for(i=0;i<8;i++)
{
write_LCD_data
(*(a[h]+i+8));
}
}
void Display_HZ(uchar screen,uchar page,uchar column,uchar a[][32],uchar h)
{
uchar i;
SelectScreen(screen);
Set_page(page); //写上半页:16*8
Set_column(column*16); //控制列
for(i=0;i<16;i++) //控制16列的数据输出
{
write_LCD_data(*(a[h]+i)); //汉字的上半部分
}
Set_page(page+1); //写下半页:16*8
Set_column(column*16); //控制列
for(i=0;i<16;i++) //控制16列的数据输出
{ write_LCD_data(*(a[h]+16+i)); //汉字的下半部分
}
}
void dingshiqi()
{
TMOD=0X01; //T1 jishu T0 jishi
TH0=(65536-50000)/256;
TL0=(65536-50000)%256;
EA=1;
ET0=1;
TR0=0;
}
void Key1()//改变发球
{
if(key1==0)
{
delay_ms(10);
if(key1==0)
{
while(!key1) //
{
while(!key1)
{}
c=c^1;//异或算法,改变c从而改变主客场发球
}
}
}
}
void Key2() //持续检查按钮增加heat
{
if(key2==0)
{
delay_ms(10);
if(key2==0)
{
while(!key2)
{ while(!key2)
{ }
heat++;
}
}
}
}
void Key3() //持续检查减少heat
{
if(key3==0)
{
delay_ms(10);
if(key3==0)
{
while(!key3)
{
while(!key3)
{}
if (heat==0)
{}
else
{
heat--;
D=heat;
}
}
}
}
}
void Key4() //增加spurs
{
if(key4==0)
{
delay_ms(10);
if(key4==0)
{
while(!key4)
{
while(!key4)
{ }
spurs++;
}
}
}
}
void Key5() //减少spurs
{
if(key5==0)
{
delay_ms(10);
if(key5==0)
{
while(!key5)
{
while(!key5){ }
if (spurs==0)
{}
else
{
spurs--;
M=spurs;
}
}
}
}
}
void Key6()//中断计时
{
if(key6==0)
{
delay_ms(10);
if(key6==0)
{
while(!key6)
{
while(!key6)
{ }
TR0=0;
}
}
}
}
void Key7() //开始计时
{
if(key7==0)
{
delay_ms(10);
if(key7==0)
{
while(!key7)
{
while(!key7)
{}
TR0=1;
}
}
}
}
void Key8() //重置
{
if(key8==0)
{
delay_ms(10);
if(key8==0)
{
while(!key8)
{
while(!key8)
{}
fen=0;miao=0;xiaoshu=0;
}
}
}
}
void main(void)
{
uchar A,B,C,E,F;
uchar G,H,I,J;
A=1;
init_LCD();
dingshiqi();
D=heat;
M=spurs;
while(1)
{
Key1();
Key2();
Key3();
Key4();
Key5();
Key6();
Key7();
Key8();
B=heat/10%10;
C=heat%10;
E=spurs/10%10;
F=spurs%10;
G=fen/10;
H=fen%10;
I=miao/10;
J=miao%10;
if(heat>D) //发球
{
if(heat!=D)
{
if(heat%2==0)
{
Display_HZ(1,0,1,HZ,9);//"右"
Display_HZ(1,2,1,HZ,5);//"空白"
}
if(spurs%2==1)
{
Display_HZ(1,0,1,HZ,8);//"左"
Display_HZ(1,2,1,HZ,5);//"空白"
}
c=1;
D=heat;
M=spurs;
}
}
if(spurs>M)
{
if(spurs!=M)
{
if(spurs%2==0)
{
Display_HZ(1,0,1,HZ,5);//"空白"
Display_HZ(1,2,1,HZ,9);//"右"
}
if(spurs%2==1)
{
Display_HZ(1,0,1,HZ,5);//"空白"
Display_HZ(1,2,1,HZ,8);//"左"
}
c=0;
D=heat;
M=spurs;
}
}
if(c==1)
{
if(heat%2==0)
{
Display_HZ(1,0,1,HZ,9);//"右"
Display_HZ(1,2,1,HZ,5);//"空白"
}
if(heat%2==1)
{
Display_HZ(1,0,1,HZ,8);//"左"
Display_HZ(1,2,1,HZ,5);//"空白"
}
Display_HZ(1,0,0,HZ,6);//“主”反色
Display_HZ(1,2,0,HZ,2);//“客”
}
if(c==0)
{
if(spurs%2==0)
{
Display_HZ(1,0,1,HZ,5);//"空白"
Display_HZ(1,2,1,HZ,9);//"右"
}
if(spurs%2==1)
{
Display_HZ(1,0,1,HZ,5);//"空白"
Display_HZ(1,2,1,HZ,8);//"右"
}
Display_HZ(1,0,0,HZ,0);//“主”
Display_HZ(1,2,0,HZ,7);//“客”反色
}
if((heat==0)&&(spurs==0))
{
D=heat;
M=spurs;
}
if(A==1) //比分
{
Display_ASCII(1,0,4,time,B);
Display_ASCII(1,0,5,time,C);//bifen
Display_ASCII(1,2,4,time,E);
Display_ASCII(1,2,5,time,F);
if(((heat>=21)&&(heat-spurs>1))||((spurs>=21)&&(spurs-heat>1))||((spurs==29)&&(heat==30))||((heat==29)&&(spurs==30)))
{
A=2;
heat=0;spurs=0;
B=0;C=0;E=0;F=0;
}
}
if(A==2)
{
Display_ASCII(1,0,7,time,B);
Display_ASCII(2,0,0,time,C);//bifen
Display_ASCII(1,2,7,time,E);
Display_ASCII(2,2,0,time,F);
if(((heat>=21)&&(heat-spurs>1))||((spurs>=21)&&(spurs-heat>1))||((spurs==29)&&(heat==30))||((heat==29)&&(spurs==30)))
{
A=3;
heat=0;spurs=0;
B=0;C=0;E=0;F=0;
}
}
if(A==3)
{
Display_ASCII(2,0,2,time,B);
Display_ASCII(2,0,3,time,C);//bifen
Display_ASCII(2,2,2,time,E);
Display_ASCII(2,2,3,time,F);
if(((heat>=21)&&(heat-spurs>1))||((spurs>=21)&&(spurs-heat>1))||((spurs==29)&&(heat==30))||((heat==29)&&(spurs==30)))
{
A=4;
heat=0;spurs=0;
B=0;C=0;E=0;F=0;
}
} //三局分数展示,追分机制 。
Display_ASCII(1,4,4,time,G); //时间
Display_ASCII(1,4,5,time,H);
Display_ASCII(1,4,6,time,12);
Display_ASCII(1,4,7,time,I);
Display_ASCII(2,4,0,time,J);
Display_ASCII(2,4,1,time,13);
Display_ASCII(2,4,2,time,xiaoshu);
}
}
void timer0() interrupt 1 //3定时器1的中断号1定时器0的中断号0外部中断1 2外部中 断2 4串口中断
{
TH0=(65536-50000)/256;
TL0=(65536-50000)%256;
count++;
if(count==2)
{
count=0;
xiaoshu++;
if(xiaoshu==10)
{ xiaoshu=1; miao++; } //计时时间小数
if(miao==10)
{
miao=0;
fen++;
} //分钟
}
}
以上是源代码 |