#include <AT89X52.h>
#define uchar unsigned char
#define uint unsigned int //宏定义
#define KEY P3_7 //定义画面切换按键
uchar KY; //KY作用在后面说明
uchar disp; //显示汉字指针
uchar pic=0,num=0; //pic为按键次数;num为中断次数
uchar code love[] = {
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xFE,0x3F,0x00,0x20,0x00,0x20,0x00,0x20,
0x00,0x20,0x00,0x20,0x00,0x20,0x00,0x20,0x00,0x00,0x00,0x00,0x00,0x00,0xF8,0x0F,
0x04,0x10,0x02,0x20,0x02,0x20,0x02,0x20,0x02,0x20,0x04,0x10,0xF8,0x0F,0x00,0x00,
0x00,0x00,0x00,0x00,0xFE,0x07,0x00,0x08,0x00,0x10,0x00,0x20,0x00,0x20,0x00,0x10,
0x00,0x08,0xFE,0x07,0x00,0x00,0x00,0x00,0x00,0x00,0xFE,0x3F,0x82,0x20,0x82,0x20,
0x82,0x20,0x82,0x20,0x82,0x20,0x82,0x20,0x82,0x20,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,/*LOVE*/
};
uchar code loveyou[] = {
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x78,0x00,0xFC,0x00,0xFE,0x01,0xFE,0x03,0xFE,0x07,0xFE,0x0F,0xFE,0x1F,0xFC,0x3F,
0xF8,0x7F,0xFC,0x3F,0xFE,0x1F,0xFE,0x0F,0xFE,0x07,0xFE,0x03,0xFE,0x01,0xFC,0x00,
0x78,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,/*心形图案*/
};
uchar code hehe[] = {
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0xC0,0x01,0x40,0x01,0xC0,0x01,0x00,0x00,0x00,0x00,
0xF0,0x0F,0x08,0x10,0x04,0x20,0x00,0x00,0x00,0x00,0xF0,0x3F,0x08,0x00,0x04,0x00,
0x04,0x00,0x04,0x00,0x08,0x00,0xF0,0x3F,0x00,0x00,0x00,0x00,0x00,0x20,0x00,0x20,
0x00,0x20,0x00,0x20,0x00,0x20,0x00,0x00,0x00,0x00,0xF0,0x3F,0x08,0x00,0x04,0x00,
0x04,0x00,0x04,0x00,0x08,0x00,0xF0,0x3F,0x00,0x00,0x00,0x00,0x04,0x20,0x08,0x10,
0xF0,0x0F,0x00,0x00,0x00,0x00,0xC0,0x01,0x40,0x01,0xC0,0x01,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,/*呵呵o(∩_∩)o图案*/
};
unsigned char code hanzi[] = {
0x40,0x08,0x44,0x08,0x44,0x04,0x44,0x04,
0x44,0x02,0x44,0x3E,0x7F,0x49,0xC4,0x48,
0xC4,0x44,0x44,0x44,0x64,0x42,0x54,0x42,
0x4E,0x40,0x44,0x70,0x40,0x00,0x00,0x00,/*"老",0*/
0x00,0x40,0xFC,0x27,0x00,0x10,0x00,0x0E,
0xFF,0x01,0x00,0x00,0xF2,0x0F,0x12,0x00,
0x12,0x00,0x12,0x00,0xFE,0xFF,0x12,0x00,
0x12,0x04,0x12,0x08,0xF2,0x07,0x00,0x00,/*"师",0*/
0x10,0x80,0x10,0x43,0xF0,0x22,0x1F,0x14,
0x10,0x0C,0xF0,0x73,0x80,0x20,0x82,0x00,
0x82,0x40,0x82,0x80,0xF2,0x7F,0x8A,0x00,
0x86,0x00,0x82,0x00,0x80,0x00,0x00,0x00,/*"好",0*/
0x00,0x00,0x00,0x00,0x00,0x00,0xF0,0x5F,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,/*"!",0*/
0x20,0x22,0x30,0x23,0xAC,0x22,0x63,0x12,
0x10,0x12,0x40,0x00,0x20,0x00,0x50,0x7E,
0x4C,0x42,0x43,0x42,0x44,0x42,0x48,0x42,
0x30,0x7E,0x60,0x00,0x20,0x00,0x00,0x00,/*"给",0*/
0x00,0x00,0x80,0x00,0x80,0x00,0x40,0x00,
0x20,0x00,0x10,0x00,0x0C,0x00,0xE3,0x7F,
0x04,0x00,0x08,0x00,0x10,0x00,0x20,0x00,
0x60,0x00,0xC0,0x00,0x40,0x00,0x00,0x00,/*"个",1*/
0x10,0x08,0x61,0xF8,0x06,0x07,0xE0,0x00,
0x04,0x00,0xA4,0xFF,0xA4,0x08,0xEF,0x07,
0xA4,0x14,0xA4,0x08,0xE4,0x07,0xAF,0x44,
0xA4,0x88,0xA4,0x7F,0x24,0x00,0x00,0x00,/*"满",2*/
0x80,0x00,0x40,0x80,0x20,0x40,0x98,0x20,
0x87,0x10,0x82,0x0F,0x80,0x00,0x80,0x00,
0x83,0x20,0x84,0x40,0x98,0x3F,0x30,0x00,
0x60,0x00,0xC0,0x00,0x40,0x00,0x00,0x00,/*"分",3*/
};
/*****函数声明*****/
void display1_ltor(void);
void display2_ltor(void);
void display2_rtol(void);
void display3(void);
void display4(void);
/*****n(us)延时子程序*****/
void DelayUs(uint N)
{
uint x;
for(x=0; x<=N;x++);
}
/*****中断服务程序*****/
void intersvr0(void) interrupt 0
{
;
KY=~KY; //每个摇动来回水银开关会在摆幅两端分别产生下降沿中断,只提取其中一次(从左向右摇才显示)
if(KY==0)
{
num++; //计算中断次数
switch(pic) //选择画面
{
case 0:{display1_ltor();}break;
case 1:{display2_ltor();}break;
case 2:{display3();}break;
case 3:{display4();}break;
default:{display1_ltor();}
}
}
}
/*****显示子程序1(汉字)*****/
void display1_ltor(void)
{
uchar i;
if(num>10){disp++;num=0;} //每中断10次切换
if(disp>1)disp=0;
DelayUs(5200); //此处延时时间依各硬件差别而各不相同,试着调整使得显示内容居中即可
for(i=0;i<64;i++)
{
P0=~hanzi[disp*128+i*2];
P2=~hanzi[disp*128+i*2+1];
DelayUs(100);
}
}
/*****显示子程序2(LOVE)*****/
void display2_ltor(void)
{
uchar i;
DelayUs(4000);
for(i=0;i<64;i++)
{
P0=~love[i*2];
P2=~love[i*2+1];
DelayUs(140);
}
}
/*****显示子程序3(心形图案)*****/
void display3(void)
{
uchar i;
DelayUs(4000);
for(i=0;i<64;i++)
{
P0=~loveyou[i*2];
P2=~loveyou[i*2+1];
DelayUs(120);
}
}
/*****显示子程序4(呵呵o(∩_∩)o图案)*****/
void display4(void)
{
uchar i;
DelayUs(4000);
for(i=0;i<64;i++)
{
P0=~hehe[i*2];
P2=~hehe[i*2+1];
DelayUs(120);
}
}
/*****主函数*****/
void main(void)
{
IT0=1;
EX0=1;
EA=1; //开中断,下降沿中断
KY=0;
while(1) //主程序中只检测按键
{
if(KEY==0) //画面切换键按下
{
DelayUs(10000); //按键去抖
if(KEY==0);
pic++;}
if(pic>3)pic=0;
}
}
/*****END*****/
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